DUE TO LIMITATIONS OF WASM (the technology used to render the game in-browser) THERE ARE QUITE A FEW PERFORMANCE PROBLEMS, PLEASE DOWNLOAD THE ACCOMPANYING WINDOWS VERSION.

Robots invaded a fantasy dungeon, can you stop them with the power of freedom? A character-based bullet hell.

Sci-Fi creatures in a fantasy dungeon? What's polar opposite than that?

Your goal: find the boss room (the blue room).

The map is completely procedurally generated, every room, every connector, every spike, every wall, every light source, every enemy placement. Everything is procedurally generated, this also means that every single playthrough will be different. (This has been achieved through a combination of traditional noise and wave function collapse)

When you press start, you may experience a short load sequence, be assured, the game has not crashed, it is simply crunching some numbers. To generate the most convincing layout for you.

The game is currently in an incomplete state. While character movement, enemy spawn patterns and other the core logic surrounding it is already done, enemy AI, a minimap and boss are missing. We'll try to add them until the judging of the game.

## Basic Controls

(Gamepad and Keyboard are both supported)

* Shoot: LMB or right trigger * Dash: RMB or left trigger * Look around and aim: Mouse or Right Trigger * Move: WASD or Left Trigger

During

## Contributors:

Bilal
Ella
Liam
Victoria

Updated 28 days ago
Published 29 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
Authorindietyp
GenreShooter
Tags2D, Bullet Hell, Top-Down, Top down shooter

Download

Download
polar-opposites-v0-0-11.zip 33 MB
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polar-opposites-v0-0-10.zip 33 MB
Download
polar-opposites-v0-0-9.win.zip 33 MB

Comments

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Is the gun meant to fire 5000 times a second? Seems pretty cool, and cleared a few rooms but the game crashes after shooting too much - using the downloaded exe version.

(1 edit)

whoops, yea that's our dev gun, we didn't get around to change it to the proper settings just yet (which is also why the enemy AI is braindead.)


we tested shooting thousands of bullets so weird it crashed :shockat: might be a wasm limitation

I like it, if you shoot opposite to the direction your running you get super speed